1. Fähigkeiten
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. tank
  7. flame_thrower

Annäherungsbrenner

flamethrower

Annäherungsbrenner

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.flashpoint.umbara.enemy.boss.tank.umbaran_tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flamethrower
Annäherungsbrenner
2
flamethrower
Annäherungsbrenner
3
flamethrowerAnnäherungsbrenner – Erleidet regelmäßigen Elementarschaden.
4
seekerdroid
[Debug] Immobilize
  • [0s] [not displayed]
    flamethrowerEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    flamethrowerEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2.5m
      - Distance = 25m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [1.1s]
    flamethrowerAnnäherungsbrenner
    Erleidet regelmäßigen Elementarschaden.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,036
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flamethrower.flamethrower_burn, dependent on calling effect
  • [hidden] [6s]
    seekerdroid [Debug] Immobilize

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation