1. Fähigkeiten
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. boss
  8. tanks
  9. difficulty_4
  10. tank_1_charged_burst_target

Anvisiert

marktarget

Anvisiert

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_4.boss.tanks.tank_1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
marktarget
Anvisiert
2
marktarget
Anvisiert
3
marktarget
Anvisiert
4
marktargetAnvisiert (Alle) – Der Brandfackel-Kampfpanzer hat dich anvisiert! Diesen Effekt aufzuheben wird die Zielerfassung stören.
5
marktarget
Anvisiert
6
marktarget
Anvisiert
7
marktarget
Anvisiert
  • [0s] [not displayed]
    marktargetEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​tank_1_charged_burst
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​near_tank_2
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​near_tank_1
        AND
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    marktargetEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​tank_1_charged_burst
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​near_tank_1
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If CASTER is positioned ≤ 70m to center of TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    marktargetEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​tank_1_charged_burst
        AND
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [6s]
    marktargetEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook charged_burst
  • [hidden] [0s]
    marktargetEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.tanks.tank_1_charged_burst_explosion_target, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,9
      - Standard Health Percent Min = (float) 0,9
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • [hidden] [0.5s]
    marktargetEffect #7

  • 1
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER