1. Fähigkeiten
  2. companion
  3. unique
  4. hk51
  5. tank
  6. charge_attack

Auflösungsschlag

hk51shadowstrike

Auflösungsschlag

Stürmt zu einem entfernten Ziel, macht es 2 Sekunden lang bewegungsunfähig und heilt sich um 50% des verursachten Schadens.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.companion.class.legacy.hk_51.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hk51shadowstrike
Auflösungsschlag
2
immobilizedGelähmt – Bewegungsunfähig.
  • [0s] [not displayed]
    hk51shadowstrikeEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​companion.​tanks_momentum

    Perform the following actions:

    • Play appearance epp.companion.unique.hk51.shadow_strike.cast, dependent on calling effect
    • Teleport To Target
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,5
      - Standard Health Percent Max = (float) 0,164
      - Standard Health Percent Min = (float) 0,164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,09
      - Coefficient = (float) 1,64
      - Health Steal Percentage = (float) 0,5
      - Slots = Primary Ranged
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​companion.​tanks_momentum

    Perform the following actions:

    • Play appearance epp.companion.unique.hk51.shadow_strike.cast, dependent on calling effect
    • Teleport To Target
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,5
      - Standard Health Percent Max = (float) 0,164
      - Standard Health Percent Min = (float) 0,164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,09
      - Coefficient = (float) 1,64
      - Health Steal Percentage = (float) 0,5
      - Slots = Primary Ranged
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [2s]
    immobilizedGelähmt
    Bewegungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect