Vanish Strike

Vanish Strike
Charge to a distant target, immobilizing it for 2 seconds and heals for 50% of damage dealt.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141100462803488532 |
Combat log ID: | 3751048342667264 |
FQN: | abl. |
Star Wars name: | Vanish Strike |
Other languages: | Auflösungsschlag Frappe de dissipation |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Tags: tag.abl.companion.hk51.damage_ability - On Apply
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.companion.tanks_momentum
Perform the following actions:
- Play appearance epp . companion . unique . hk51 . shadow_strike . cast, dependent on calling effect
- Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- DisableCritRoll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0.5
- Standard Health Percent Max = (float) 0.164
- Standard Health Percent Min = (float) 0.164
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.09
- Coefficient = (float) 1.64
- Health Steal Percentage = (float) 0.5
- Slots = Int(2) - Add effect #2 to TARGET from CASTER, Combat Math Only
- On Apply
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.companion.tanks_momentum
Perform the following actions:
- Play appearance epp . companion . unique . hk51 . shadow_strike . cast, dependent on calling effect
- Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- DisableCritRoll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0.5
- Standard Health Percent Max = (float) 0.164
- Standard Health Percent Min = (float) 0.164
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.09
- Coefficient = (float) 1.64
- Health Steal Percentage = (float) 0.5
- Slots = Int(2) - Add effect #2 to TARGET from CASTER, Combat Math Only
- [2s]
Immobilized
Unable to move.Slot: Debuff Duration: 2s Tick rate: does not tick # occurrences: 1 Tags: tag.abl.debuff.root, tag.abl.companion.hk51.damage_ability Conditions: - <
- If TARGET is alive
- Can only by called by other effects
- <
- On Apply
Perform the following actions:
- Immobilize but allow rotation
- Play appearance epp . agent . leg_shot . debuff, dependent on calling effect