Batterie fallenlassen
Batterie fallenlassen
Lässt die Batterie zu deinen Füßen fallen, damit andere sie aufnehmen können. Du kannst die von dir fallengelassene Batterie erst nach 5 Sekunden wieder aufheben.
Eigenschaften
Type: | active |
Activation time: | 0.3 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140907239268063637 |
Combat log ID: | 4292733913006080 |
FQN: | abl. |
Star Wars name: | Batterie fallenlassen |
In anderen Sprachen: | Drop Battery Lâcher la batterie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Fallengelassene Batterie
Das Ziel kann die Batterie eine Weile lang nicht aufnehmen ...Slot: Buff Duration: 5 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. iokath. boss. nahut. candle. pickup_ lockout Hydra script: hyd. operation. dxun. boss. hybrid_ horror. inst_ battery_ management Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Global ID: 16140975753845811782 Combat log ID: 4292733913006423 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ drop_ battery/19/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.battery.is_battery
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Broadcast Message
- Color = (string) 1.0,0,0
- Message String = (string)
- TempStringId = (string) 2469378561934427
- Localized Message = (string) <text></text> <locComment />
- String Id = (int) 4292733913006460
- Message String Id = (int) 0
- Text Size = (int) 22
- Duration In Seconds = (float) 5
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is [battery]
[battery]
FQN: npc.operation.dxun.difficulty_1.boss.hybrid_horror.battery
- If difficulty is set to Master Mode
- If CASTER has an effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.battery.is_battery_01
- If TARGET is
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is [battery_02]
[battery_02]
FQN: npc.operation.dxun.difficulty_1.boss.hybrid_horror.battery_02
- If CASTER has an effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.battery.is_battery_02
- If difficulty is set to Master Mode
- If TARGET is
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Buff Duration: 1 Sek. On death: Effect persists # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140976853357438195 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ drop_ battery/19/2 - Set Reverse
- [hidden] [does not expire]
[HIDDEN]Battery On GroundSlot: Buff Duration: passive On death: Effect persists Tick rate: 1 Sek. # occurrences: 1 Initializers: - Set Ground Target at Target Position
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140977952869066044 Combat log ID: 4292733913006429 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ drop_ battery/19/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. battery. battery_on_ground
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.dxun.boss.hybrid_horror.battery.player_carrier
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.boss.hybrid_horror.battery.player_carrier
- If TARGET does not have any effect with the tag tag.abl.operation.iokath.boss.nahut.candle.pickup_lockout
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- [hidden] [0.25s]
Effect #4Slot: Buff Duration: 0.25 Sek. On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25 Sek.
- Max Duration = (time) 0.25 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140979052380694377 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ drop_ battery/19/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute ability Batterieträger from CASTER to TARGET
Batterieträger
FQN: abl.operation.dxun.boss.hybrid_horror.battery.player_carrier
- 2
- When effect expires
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.iokath.boss.aivelesne.polarity_module_lockout
- 3
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.iokath.boss.nahut.candle.pickup_lockout
- [hidden] [1s]
Effect #5Slot: Buff Duration: 1 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. iokath. boss. aivelesne. polarity_ module_ lockout Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Global ID: 16140980151892320666 FQN: abl. operation. dxun. boss. hybrid_ horror. battery. player_ drop_ battery/19/5 - Set Duration