Beherzte Bewaffnung
Beherzte Bewaffnung
Z0-0M aktiviert ihre speziellen Waffenaufsätze, feuert auf das Ziel, verursacht über die Dauer der Kanalisierung <<1>> Energieschaden und spaltet das Ziel. Gespaltene Ziele haben <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang einen um 20% reduzierten Rüstungswert.
Eigenschaften
Type: | active |
Activation time: | 4.5 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141130633373995944 |
Combat log ID: | 3930908688121856 |
FQN: | abl. |
Star Wars name: | Beherzte Bewaffnung |
In anderen Sprachen: | Audacious Armaments Armements audacieux |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (4.5 Sek.) On death: Effect is removed Tick rate: 0.55 Sek. (8 ticks) # occurrences: 0 Global ID: 16141054823448416618 FQN: abl. companion. unique. kotfe. zoom. special_ attack/6/1 - 1
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 6th time
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. kotfe. z0_0m. special_attack. fire
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. kotfe. z0_0m. special_attack. exit
- 4
- When effect ticks the 2nd time
- When effect ticks the 3rd time
- When effect ticks the 4th time
- When effect ticks the 5th time
- When effect ticks the 6th time
- When effect ticks the 7th time
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,103
- Standard Health Percent Min = (float) 0,103
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,03
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [45s]
Gespalten (Physisch)
Rüstungswert reduziert.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced_ stacks_ by_ tag abl. , tag.debuff. armor_ reduced abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. armor_ reduced_ stacks_ by_ tag
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141053723936788703 Combat log ID: 3930908688122117 FQN: abl. companion. unique. kotfe. zoom. special_ attack/6/2 - Set Duration