1. Fähigkeiten
  2. exp
  3. uprisings
  4. station256
  5. trial_and_error
  6. polymorph
  7. tank
  8. slam

Bestienschlag

abl_sw_ju_vengeful_slash

Bestienschlag

Schmettert auf den Boden und verursacht eine Schockwelle, die bei bis zu 8 Feinden im Umkreis von 5 Metern <<1>> Kinetikschaden verursacht. Betäubt schwache und normale Feinde <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.exp.uprisings.station256.brutish_rakghoul

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_vengeful_slash
Bestienschlag
2
stunnedBetäubt (Physisch) – Handlungsunfähig.
3
abl_sw_ju_vengeful_slash
Bestienschlag
  • [hidden] [0.5s]
    abl_sw_ju_vengeful_slashEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.polymorph.slam
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5.1m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.npc.ability.creature.tentacle.arc_sweep_impact
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,68
      - Standard Health Percent Min = (float) 0,66
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [3s]
    stunnedBetäubt (Physisch)
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.smash.stun, dependent on calling effect
    • Stun the TARGET
  • [hidden] [0.75s]
    abl_sw_ju_vengeful_slashEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation