1. Fähigkeiten
  2. exp
  3. uprisings
  4. coruscant
  5. divided
  6. boss
  7. security_commander
  8. cone_flurry

Blindes Feuern

hailofBolts

Blindes Feuern

Feuert mehrere Geschosse auf den Bereich ab. Alle Ziele im Bereich erleiden Schaden.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hailofBolts
Blindes Feuern
2
hailofBolts
Blindes Feuern
3
hailofBolts
Blindes Feuern
4
hailofBolts
Blindes Feuern
5
hailofBolts
Blindes Feuern
6
hailofBolts
Blindes Feuern
  • [0s] [not displayed]
    hailofBoltsEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [does not expire]
    hailofBoltsEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 60m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If difficulty is set to 8-man SM
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.qtr.1x6.raid.darvannis.boss.warlords.human.cone_fire_impact
  • 2
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 60m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.qtr.1x6.raid.darvannis.boss.warlords.human.cone_fire_impact
  • 3
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 60m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If difficulty is any of
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.qtr.1x6.raid.darvannis.boss.warlords.human.cone_fire_impact
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.end, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
  • [hidden] [does not expire]
    hailofBoltsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02_uprisings.hoth.firefrost.forgemaster_cone_fire
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.cast, dependent on calling effect
  • [0s] [not displayed]
    hailofBoltsEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.boss.warlords.human.reticule
  • [hidden] [3s]
    hailofBoltsEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook cone_fire
  • [hidden] [3s]
    hailofBoltsEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Return