Bodenschlag
Bodenschlag
Schlägt auf den Boden, verursacht geringen Wirkungsbereich-Schaden und schleudert Ziele zurück.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141086087643186875 |
Combat log ID: | 812036581752832 |
FQN: | abl. |
Star Wars name: | Bodenschlag |
In anderen Sprachen: | Ground Pound Pilonnage |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.4s]
Effect #1Slot: Debuff Duration: 1.4 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.4 Sek.
- Max Duration = (time) 1.4 Sek.
Target overrides: - [target override] Caster
Global ID: 16141034695552713120 FQN: abl. npc. ability. creature. terentatek. ground_ pound/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. creature. terentatek. ground_pound. cast_instant
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Global ID: 16141033596041086965 FQN: abl. npc. ability. creature. terentatek. ground_ pound/2/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,08
- Standard Health Percent Min = (float) 0,07
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Niedergeschlagen.
Am Boden und handlungsunfähig.Slot: Debuff Duration: instant # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. is_ aoe abl. debuff. break_ cover Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- Can only be called by other effects
Global ID: 16141032496529458502 Combat log ID: 812036581753088 FQN: abl. npc. ability. creature. terentatek. ground_ pound/2/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2,1, 35° pitch, 0° yaw