1. Fähigkeiten
  2. companion
  3. unique
  4. ossus
  5. darth_malgus
  6. leap_vicious_lunge

Bösartiger Ausfall

abl_sw_ma_hemorrhaging_smash

Bösartiger Ausfall

Mach einen Ausfall auf das ausgewählte Ziel und stoß Feinde in einem Umkreis von 10 Metern um das Ziel zurück.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_hemorrhaging_smashBösartiger Ausfall – Malgus bereitet einen sehr mächtigen Angriff vor!
2
abl_sw_ma_hemorrhaging_smash
Bösartiger Ausfall
3
abl_sw_ma_hemorrhaging_smashBösartiger Ausfall – Betäubt.
  • [2s]
    abl_sw_ma_hemorrhaging_smashBösartiger Ausfall
    Malgus bereitet einen sehr mächtigen Angriff vor!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_charge.cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,2
      - Standard Health Percent Min = (float) 1,2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,53
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
  • [0s] [not displayed]
    abl_sw_ma_hemorrhaging_smashEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 9
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,2
      - Standard Health Percent Min = (float) 1,2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,53
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 35° pitch, 0° yaw
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [1.5s]
    abl_sw_ma_hemorrhaging_smashBösartiger Ausfall
    Betäubt.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.ilum.darth_malgus.lightning_bolt
    • Stun the TARGET
  • [0s] [not displayed]
    abl_sw_ma_hemorrhaging_smashEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.ilum.darth_malgus.shout_knockback