1. Fähigkeiten
  2. flashpoint
  3. nathema
  4. boss
  5. boss3
  6. horizon_guard_thundering_blast

Donnerschlag

thundering_blast

Donnerschlag

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thundering_blast
Donnerschlag
2
thundering_blast
Thundering Blast Rotation Lock
3
thundering_blast
Donnerschlag
4
thundering_blast
Donnerschlag
  • [0s] [not displayed]
    thundering_blastEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    thundering_blast [HIDDEN]Thundering Blast Rotation Lock

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [does not expire]
    thundering_blastEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.mob.horizon_captain.thundering_blast_cast, dependent on calling effect
  • 2
    • When channel ended

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.mob.horizon_captain.thundering_blast_instant, dependent on calling effect
  • 3
    • When channel ended

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1m
      - Distance = 60m

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    thundering_blastEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,22
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.seasons.02.ep_07.mob.horizon_captain.thundering_blast_impact, dependent on calling effect