1. Fähigkeiten
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. boss
  7. valkorion
  8. player_mode
  9. revan
  10. saber_throw

Doppelter Lichtschwertwurf

conaldualsaberthrowsentinal

Doppelter Lichtschwertwurf

Wirft beide Lichtschwerter in gerader Linie auf das Ziel und verursacht auf eine Entfernung von bis zu 30 Metern <<1>> Waffenschaden bei allen Feinden direkt vor dir. Betroffene Feinde werden <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50% verlangsamt. Erfordert zwei Lichtschwerter.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.exp.seasons.02.ep_09.player_abilities.revan

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
conaldualsaberthrowsentinal
Doppelter Lichtschwertwurf
2
conaldualsaberthrowsentinal
Doppelter Lichtschwertwurf
3
movementSlowedVerlangsamt (Physisch) – Bewegungstempo reduziert.
4
StunnedBetäubt – Handlungsunfähig.
5
conaldualsaberthrowsentinal
Doppelter Lichtschwertwurf
  • [hidden] [1.5s]
    conaldualsaberthrowsentinalEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.dual_saber_throw.instant_player
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.sith_warrior.dual_saber_throw.catch_player
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    conaldualsaberthrowsentinalEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.sith_warrior.dual_saber_throw.impact_player
    • Add effect #4 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 2,25
      - Standard Health Percent Min = (float) 2,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [6s]
    movementSlowedVerlangsamt (Physisch)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_warrior.dual_saber_throw.slow, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
  • [6s]
    StunnedBetäubt
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 30° pitch, 0° yaw
  • [hidden] [2.5s]
    conaldualsaberthrowsentinalEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation