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  7. boss_02
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  9. flurry_2

Einfacher Angriff

Einfacher Angriff

Eigenschaften

Conditions

Metadaten

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Einfacher Angriff
2
Einfacher Angriff
3
Einfacher Angriff
4
Einfacher Angriff
5
Einfacher Angriff
  • [0s] [not displayed]
    Effect #1

    • On Apply

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​generic.​target_01

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​generic.​target_01

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
  • [hidden] [1s]
    Effect #2

  • [hidden] [1s]
    Effect #3

  • [0s] [not displayed]
    Effect #4

    • On Apply

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.01
      - Standard Health Percent Min = (float) 0.01
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Play appearance epp . exp . seasons . 01 . ep_03 . boss . novo . flurry_b, dependent on calling effect
  • [0s] [not displayed]
    Effect #5

    • On Apply

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.01
      - Standard Health Percent Min = (float) 0.01
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Play appearance epp . exp . seasons . 01 . ep_03 . boss . novo . flurry, dependent on calling effect