Elektrifizierter Boden
Elektrifizierter Boden
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141032212534389048 |
Combat log ID: | 4083581890592768 |
FQN: | abl. |
Star Wars name: | Elektrifizierter Boden |
In anderen Sprachen: | Electrified Floor Sol électrifié |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed Tick rate: 2 Sek. # occurrences: 0 Global ID: 16141051973847103935 FQN: abl. operation. iokath. boss. tyth. logic. electrified_ floor/4/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- 2
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Forward
- Sort Type = Closest
- Radius = 7m
- Distance = 32m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [hidden] [5s]
Effect #2Slot: Buff Duration: 5 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141053073358733290 FQN: abl. operation. iokath. boss. tyth. logic. electrified_ floor/4/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
- When effect is refreshed
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,2
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Play appearance epp.
trooper. , dependent on calling effectpulse_round. shock
- 2
- When effect is applied
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 5
Perform the following actions:
- Instantly kill the TARGET