Energiekugel
Energiekugel
Eigenschaften
Type: | active |
Activation time: | 1 Sek. cast |
Target type: | Any |
AI type: | Attack |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141138055653082161 |
Combat log ID: | 4167333752864768 |
FQN: | abl. |
Star Wars name: | Energiekugel |
In anderen Sprachen: | Energy Ball Sphère d'énergie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [28s]
HIDDEN Projectile VFX ContainerSlot: Buff Duration: 28 Sek. On death: Effect is removed Tick rate: 2.6 Sek. (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 28 Sek.
- Max Duration = (time) 28 Sek.
Global ID: 16141023315602807705 Combat log ID: 4167333752865025 FQN: abl. operation. iokath. boss. izax. energy_ drone. p5_ energy_ ball/23/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. energy_drone. p5_energy_ball
- [hidden] [23s]
HIDDEN Projectile AOE ContainerSlot: Buff Duration: 23 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 23 Sek.
- Max Duration = (time) 23 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141024415114436044 Combat log ID: 4167333752865041 FQN: abl. operation. iokath. boss. izax. energy_ drone. p5_ energy_ ball/23/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsEnemy[aoeParameter_Enemyof:aoeConditionTarget_Caster]
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Movement Type = (string) aoeMovement_DirectedMotion
- MovementDirection_X_ScalarType = (string) aoeScalarType_LiteralValue
- MovementDirection_Y_ScalarType = (string) aoeScalarType_LiteralValue
- MovementDirection_Z_ScalarType = (string) aoeScalarType_LiteralValue
- BehaviorOnReachedMaxDistance = (string) aoeMovement_ContinueMoving
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =EnergiestrahlEnergiestrahl
FQN: abl.operation.iokath.boss.izax.energy_drone.p5_energy_ball_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 46
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 0,5
- Max Lifespan = (float) 23
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,45
- Min Distance = (float) 0
- First Tick Delay = (float) 0,5
- MovementDirection_X_Value = (float) 1
- MovementDirection_Y_Value = (float) 0
- MovementDirection_Z_Value = (float) 0
- MaxMovementSpeed = (float) 0,335
- MaxMovementDistance = (float) 1.000