1. Fähigkeiten
  2. operation
  3. iokath
  4. boss
  5. nahut
  6. nahut
  7. discharge

Entladung

electrocution

Entladung

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.iokath.boss.nahut.nahut

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
electrocution
Entladung
2
electrocution
Entladung
  • [hidden] [does not expire]
    electrocutionEffect #1

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.discharge.light_destruction_beamsplosion, dependent on calling effect
    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,038
      - Standard Health Percent Min = (float) 0,038
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.iokath.boss.nahut.discharge.player_target, dependent on calling effect
  • [hidden] [3s]
    electrocutionEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook P4_Light_DestSeq
  • 2
    • When effect expires

    Perform the following actions:

    • Execute hydra hook P4_Light_Despawn