1. Fähigkeiten
  2. daily_area
  3. oricon
  4. shared
  5. the_towers_core
  6. boss
  7. strike_1

Feldernte ...

dualmastery

Feldernte ...

Eine Reihe von Schlägen, die den nächsten Schlag noch mächtiger macht.

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • Class 16141095586793134641

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
damagevulnerabilityFeldernte ... – Regelmäßiger Kinetikschaden.
2
damageincreasedErnter des Lebens – Schaden erhöht.
  • [hidden] [does not expire]
    damagevulnerabilityEffect #1
    Regelmäßiger Kinetikschaden.

    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Just before this effect is removed

    Perform the following actions:

    • When effect ticks the 1th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_1, dependent on calling effect
    • When effect ticks the 2th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_2, dependent on calling effect
    • When effect ticks the 3th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_3, dependent on calling effect
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_4, dependent on calling effect
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_5, dependent on calling effect
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_6, dependent on calling effect
    • When effect ticks the 7th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_7, dependent on calling effect
    • When effect ticks the 8th time

    Perform the following actions:

    • Play appearance epp . daily_area . oricon . shared . the_towers_core . boss . strike_1 . tick_8, dependent on calling effect
  • [8s]
    damageincreasedErnter des Lebens
    Schaden erhöht.

    • When stacks of this effect increase

    Perform the following actions:

    • On Apply

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0