Flüchtiges Glück
Flüchtiges Glück
Deine kritische Trefferchance bei Nahkampf-, Fernkampf-, Tech- und Machtangriffen und Heilung wird jede Sekunde um 1% erhöht. Dieser Effekt wird bei jedem erfolgreichen kritischen Treffer zurückgesetzt.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141139752899359112 |
Combat log ID: | 4294877101686784 |
FQN: | abl. |
Star Wars name: | Flüchtiges Glück |
In anderen Sprachen: | Luck Always Changes La roue tourne |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists Tick rate: 1 Sek. # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16141143361061932637 FQN: abl. itm. tactical. sow. generic. offensive. crit_ stacker_ reset_ on_ crit/7/1 - 1
- When effect ticks
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.world_design.polymorph_abilities.is_polymorphed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When character deals damage with result Crit
- When character heals
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.world_design.polymorph_abilities.is_polymorphed
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -100
- Amount Min = (float) -100
- Amount Percent = (float) 0
- Tags: tag.abl. itm. tactical. sow. generic. offensive. crit_ stacker_ reset_ on_ crit
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 100 # occurrences: 1 Tags: tag. abl. itm. tactical. sow. generic. offensive. crit_ stacker_ reset_ on_ crit Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. tactical. sow. generic. offensive. crit_ stacker_ reset_ on_ crit
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141140062527048484 FQN: abl. itm. tactical. sow. generic. offensive. crit_ stacker_ reset_ on_ crit/7/2 - Set Area Restricted
- 1
- When effect is applied
- When effect is refreshed
- When stacks of this effect increase
Perform the following actions:
- Modify stat Kritische Nahkampf-Trefferchance, increase by 0,01
- Modify stat Kritische Fernkampf-Trefferchance, increase by 0,01
- Modify stat Kritische Macht-Trefferchance, increase by 0,01
- Modify stat Kritische Tech-Trefferchance, increase by 0,01