1. Fähigkeiten
  2. daily_area
  3. ruhnuk
  4. world
  5. world_boss
  6. lizard_boss
  7. hardened_scales

Gehärtete Schuppen

absorbtionfield

Gehärtete Schuppen

Kithrawl härtet die Schuppen seines Körpers, um Schaden zu vermeiden.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
absorbtionfieldGehärtete Schuppen – Kithrawl härtet die Schuppen seines Körpers, um Schaden zu vermeiden.
2
absorbtionfield
Gehärtete Schuppen
3
absorbtionfield
Gehärtete Schuppen
  • [10s]
    absorbtionfieldGehärtete Schuppen
    Kithrawl härtet die Schuppen seines Körpers, um Schaden zu vermeiden.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Before NPC with this effect takes Kinetic damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 900.000
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​daily_area.​ruhnuk.​world.​world_boss.​hardened_scales

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [9s]
    absorbtionfieldEffect #2

  • [1s]
    absorbtionfieldGehärtete Schuppen

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​daily_area.​ruhnuk.​world.​world_boss.​hardened_scales
    • Play appearance epp.daily_area.ruhnuk.world.world_boss.lizard_boss.chomp_exit, dependent on calling effect
    • Set attack wave to #1
    • Stun the TARGET