1. Pouvoirs
  2. daily_area
  3. ruhnuk
  4. world
  5. world_boss
  6. lizard_boss
  7. hardened_scales

Écailles durcies

absorbtionfield

Écailles durcies

Kithrawl durcit les écailles de son corps, empêchant vos attaques de le toucher.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
absorbtionfieldÉcailles durcies – Kithrawl durcit les écailles de son corps, empêchant vos attaques de le toucher.
2
absorbtionfield
Écailles durcies
3
absorbtionfield
Écailles durcies
  • [10s]
    absorbtionfieldÉcailles durcies
    Kithrawl durcit les écailles de son corps, empêchant vos attaques de le toucher.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Before NPC with this effect takes Kinetic damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 900 000
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​daily_area.​ruhnuk.​world.​world_boss.​hardened_scales

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [9s]
    absorbtionfieldEffect #2

  • [1s]
    absorbtionfieldÉcailles durcies

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​daily_area.​ruhnuk.​world.​world_boss.​hardened_scales
    • Play appearance epp.daily_area.ruhnuk.world.world_boss.lizard_boss.chomp_exit, dependent on calling effect
    • Set attack wave to #1
    • Stun the TARGET