Geladene Panzerung
Geladene Panzerung
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.3.0 |
Global ID: | 16140918519446293262 |
Combat log ID: | 3256671837093888 |
FQN: | abl. |
Star Wars name: | Geladene Panzerung |
In anderen Sprachen: | Charged Plating Blindage chargé |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Geladene Panzerung
Erlittener Schaden reduziert. Regelmäßiger Energieschaden.Slot: Buff Duration: 10 Sek. On death: Effect is removed Tick rate: 1 Sek. (10 ticks) # occurrences: 0 Hydra script: hyd. qtr. flashpoint. czerka. enemy. boss. aklay. inst_ aklay Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Global ID: 16140951220317367527 Combat log ID: 3256671837094361 FQN: abl. qtr. flashpoint. czerka. enemy. boss. aklay. charged_ plating/19/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. flashpoint. czerka. enemy. boss. aklay. electrify - Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,75
- Execute hydra hook electric_on
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.flashpoint.generic.turret_1
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.flashpoint.generic.turret_1
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Dispel all effects from tags tag.abl.qtr.flashpoint.czerka.boss.aklay.electrified
- 5
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook electric_off
- [1s]
Elektrifiziert
Regelmäßiger Energieschaden.Slot: Debuff Duration: 1 Sek. On death: Effect is removed Tick rate: 1 Sek. (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. qtr. flashpoint. czerka. boss. aklay. electrified Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140947921782483342 Combat log ID: 3256671837094460 FQN: abl. qtr. flashpoint. czerka. enemy. boss. aklay. charged_ plating/19/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.flashpoint.generic.turret_1
Perform the following actions:
- Play appearance epp.
qtr. flashpoint. czerka. enemy. boss. aklay. electrify_target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [10s]
Verlangsamt
Bewegungstempo reduziert.Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140949021294110845 Combat log ID: 3256671837094452 FQN: abl. qtr. flashpoint. czerka. enemy. boss. aklay. charged_ plating/19/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Set movement speed to 50%
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.snare
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect