1. Fähigkeiten
  2. companion
  3. unique
  4. kotfe
  5. zoom
  6. tank
  7. single_target_attack

Geladener Sturm

op_teleport

Geladener Sturm

Stürmt das Ziel an oder schlägt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Maß an Bedrohung.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.companion.class.kotfe.zoom.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
op_teleport
Geladener Sturm
2
op_teleport
Geladener Sturm
3
op_teleport
Geladener Sturm
4
immobilizedGelähmt (Physisch) – Bewegungsunfähig.
  • [0s] [not displayed]
    op_teleportEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 4m to melee distance of TARGET

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    op_teleportEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.kotfe.z0_0m.special_attack.instant_cast_fire
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,5
      - Standard Health Percent Max = (float) 0,082
      - Standard Health Percent Min = (float) 0,082
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,09
      - Coefficient = (float) 0,82
      - Health Steal Percentage = (float) 0,25
      - Slots = Primary Ranged
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,5
      - Standard Health Percent Max = (float) 0,082
      - Standard Health Percent Min = (float) 0,082
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,09
      - Coefficient = (float) 0,82
      - Health Steal Percentage = (float) 0,25
      - Slots = Primary Ranged
  • [0s] [not displayed]
    op_teleportEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.agent.teleport.instant_cast
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0,5
      - Standard Health Percent Max = (float) 0,164
      - Standard Health Percent Min = (float) 0,164
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,09
      - Coefficient = (float) 1,64
      - Health Steal Percentage = (float) 0,25
      - Slots = Primary Ranged
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [2s]
    immobilizedGelähmt (Physisch)
    Bewegungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_slow.target_debuff, dependent on calling effect
    • Immobilize but allow rotation