1. Fähigkeiten
  2. operation
  3. oricon
  4. palace
  5. boss
  6. dread_council
  7. logic
  8. stun_dreadmasters

Geschwächt

sacrifice

Geschwächt

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sacrifice
Geschwächt
2
sacrificeGeschwächt – Geschwächt und handlungsunfähig
3
sacrifice
Geschwächt
4
sacrificeGeschwächt – Geschwächt und handlungsunfähig
  • [0s] [not displayed]
    sacrificeEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [150s]
    sacrificeGeschwächt
    Geschwächt und handlungsunfähig

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.dread_council.stunned_dreadmaster, dependent on calling effect
    • Interrupt ability but do not prevent follow-up usage
    • Execute hydra hook stunned (object self = Target)
    • Immobilize and prevent rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook teleport_down_next_phase (object self = Target)
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    sacrificeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 10.000
      - Amount Min = (float) 10.000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [300s]
    sacrificeGeschwächt
    Geschwächt und handlungsunfähig

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.dread_council.stunned_dreadmaster, dependent on calling effect
    • Interrupt ability but do not prevent follow-up usage
    • Execute hydra hook stunned (object self = Target)
    • Immobilize and prevent rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook teleport_down_next_phase (object self = Target)
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER