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  2. itm
  3. potion
  4. medpac
  5. biochem_prototype_medpac_tier05

Gesteigertes Prototyp-Medipack

medkit

Gesteigertes Prototyp-Medipack

Stellt <<2>> Gesundheit wieder her und weitere <<3>> Gesundheit über <<1[$d Sekunden/$d Sekunde/$d Sekunden]>>. Nur einmal pro Kampf einsetzbar. Die wiederhergestellte Gesundheit richtet sich nach der Stufe und nimmt bis Stufe 46 zu.

Eigenschaften

Conditions

Metadaten

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
medkit
Gesteigertes Prototyp-Medipack
2
medkitGesteigertes Prototyp-Medipack – Regelmäßige Heilung.
3
medkit
Gesteigertes Prototyp-Medipack
  • [0s] [not displayed]
    medkitEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Heal the TARGET for (0,62 to 0,77)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [15s]
    medkitGesteigertes Prototyp-Medipack
    Regelmäßige Heilung.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.agent.kolto_probe.heal, dependent on calling effect
    • Heal the TARGET for 0,055*StandardHealth, causing no threat
  • [hidden] [does not expire]
    medkitEffect #3

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect