1. Fähigkeiten
  2. companion
  3. weapon_set
  4. probe_droid
  5. dps
  6. aoe_attack

Giftmüll-Abwurf

stickygrenade

Giftmüll-Abwurf

Feuert eine Giftmüll-Kugel ab, die alle Feinde im Umkreis von 4 Metern um das feindliche Ziel trifft und bei bis zu 5 Zielen <<1>> Waffenschaden verursacht.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.companion.class.mtx.droid.interrogation_probe.dps

Related effects, buffs and debuffs

Ability activation
1
stickygrenade
Giftmüll-Abwurf
  • [hidden] [0s]
    stickygrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.weapon_set.probe_droid.dps.aoe_attack, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,18
      - Standard Health Percent Min = (float) 0,17
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,21
      - Coefficient = (float) 1,19
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.test.ammer.random_dungeon.traps.tier_1.floor_07.acid_pool_tick, dependent on calling effect