Toxic Waste Ejection
Toxic Waste Ejection
Fires a ball of toxic waste that hits all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140975023958679984 |
Combat log ID: | 3756176533618688 |
FQN: | abl. |
Star Wars name: | Toxic Waste Ejection |
Other languages: | Giftmüll-Abwurf Rejet de déchets toxiques |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16141058074889575567 FQN: abl. companion. weapon_ set. probe_ droid. dps. aoe_ attack/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectweapon_set. probe_droid. dps. aoe_attack - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.18
- Standard Health Percent Min = (float) 0.17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.21
- Coefficient = (float) 1.19
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
test. , dependent on calling effectammer. random_dungeon. traps. tier_1. floor_07. acid_pool_tick