Granatenpack - Stufe-1
Granatenpack - Stufe-1
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140937541041815498 |
Combat log ID: | 814016561676288 |
FQN: | abl. |
Star Wars name: | Granatenpack - Stufe-1 |
In anderen Sprachen: | Grenade Pack Mark I Pack de grenade Type I |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Granatenpack - Stufe-1Slot: Buff Duration: passive On death: Effect persists Tick rate: 5 Sek. # occurrences: 0 Global ID: 16141042449920872267 FQN: abl. companion. tools. grenade_ pack. 1/0/1 - 1
- When effect ticks
Override target to:
- Enemies List
Only when the following conditions are met:
- <
- Is Enemy Number
- Negated = (bool) false
- Actor = (int) 2
- Number = (int) 1
- If CASTER does not have any effect with the tag tag.abl.companion.item_ability_cooldown
- If CASTER is in combat
- Is Enemy Number
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectitem. grenade_throw - Add effect #2 to TARGET from CASTER
- Custom cc_tools_cooldown
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 15182667272745534761
- Param 2 = (int) 16141003361710880717
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 5m
Global ID: 16141043549432496406 FQN: abl. companion. tools. grenade_ pack. 1/0/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 40
- Amount Min = (float) 30
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0