Heckenschuss
Heckenschuss
Eigenschaften
Type: | active |
Activation time: | 3 Sek. cast |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16140972777367327468 |
Combat log ID: | 3939348298858496 |
FQN: | abl. |
Star Wars name: | Heckenschuss |
In anderen Sprachen: | Snipe Tir embusqué |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141039713982270691 FQN: abl. exp. seasons. 02_ uprisings. portn. enc_ 1. sniper. power_ shot_ snipe/10/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. snipe. snipe_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,22
- Standard Health Percent Min = (float) 0,22
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Set cooldown of 16140973913729787176 – not found to 1.5 Sek.
- [hidden] [4s]
Effect #2Slot: Debuff Duration: 4 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141038614470643382 FQN: abl. exp. seasons. 02_ uprisings. portn. enc_ 1. sniper. power_ shot_ snipe/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized