1. Fähigkeiten
  2. quest
  3. location
  4. tatooine
  5. world
  6. imperial
  7. czerka_mystery
  8. infected_minion

Infektion

lifedrain

Infektion

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.tat.czerka_mystery.infected_weak

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lifedrainInfektion – Infiziert vom Czerka-Relikt.
2
lifedrain
Infektion
3
movementslowedVerlangsamt – Bewegungstempo reduziert.
  • [does not expire]
    lifedrainInfektion
    Infiziert vom Czerka-Relikt.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.quest.location.tatooine.world.imperial.czerka_mystery.infected_minion.buff, dependent on calling effect
  • 4
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If CASTER is not in combat
        AND
        • If a random chance of 15% is met
        >

    Perform the following actions:

    • Play appearance epp.quest.location.tatooine.world.imperial.czerka_mystery.infected_minion.buff_random, dependent on calling effect
  • [hidden] [300s]
    lifedrainEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,025
      - Standard Health Percent Min = (float) 0,025
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [2s]
    movementslowedVerlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%