1. Fähigkeiten
  2. operation
  3. iokath
  4. trash
  5. plasma_droid
  6. ionize

Ionisieren

railshot

Ionisieren

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
railshot
Ionisieren
2
railshot
Ionisieren
3
20
armorreducedIonisiert – Erleidet pro Stapel um 20% erhöhten Schaden durch Ionisieren und Statikwolke.
4
railshot
Ionisierende Strahlung
  • [hidden] [does not expire]
    railshotEffect #1

  • 1
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Target
      - Sort Type = Closest
      - Radius = 1m
      - Distance = 25m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.trash.plasma_droid.plasma_droid_beam_buff_termination, dependent on calling effect
  • [hidden] [1.1s]
    railshotEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.trash.plasma_droid.plasma_droid_beam_buff
  • [15s]
    armorreducedIonisiert
    Erleidet pro Stapel um 20% erhöhten Schaden durch Ionisieren und Statikwolke.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [0s] [not displayed]
    railshotIonisierende Strahlung

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,5
      - Standard Health Percent Min = (float) 0,5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,35
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0