1. Fähigkeiten
  2. operation
  3. deepstation
  4. boss
  5. lady_dominique
  6. attractor
  7. attract

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Eigenschaften

Conditions

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
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2
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3
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4
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  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.attractor.attract, dependent on calling effect
  • 2
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.attractor.attract_tick, dependent on calling effect
    • Add effect #2 to TARGET from TARGET
  • 3
    • When effect ticks the 4th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.attractor.attract_tick, dependent on calling effect
    • Add effect #3 to TARGET from TARGET
  • 4
    • When channel ended

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.attractor.attract_tick_big, dependent on calling effect
    • Add effect #4 to TARGET from TARGET