1. Fähigkeiten
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. belsavis
  7. shroud_event_2
  8. peej_cone_slow

KryoBan-Spray

ionclip

KryoBan-Spray

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.exp.macrobinoculars.roth.multi.peej

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
ionclip
KryoBan-Spray
2
ionclip
KryoBan-Spray
3
movementslowedVerlangsamt (Physisch) – Bewegungstempo reduziert.
4
forceErfroren (Physisch) – Regelmäßiger Elementarschaden.
  • [hidden] [does not expire]
    ionclipEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect ticks the 1st time

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel ended

    Perform the following actions:

    • Delay next ability by 1.5 Sek. (GCD)
  • [0s] [not displayed]
    ionclipEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Direction = Target
      - Sort Type = Closest
      - Distance = 7m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cone_slow_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,09
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [6s]
    movementslowedVerlangsamt (Physisch)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
    • Play appearance epp.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cone_slow_debuff_loop, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cone_slow_debuff_end, dependent on calling effect
  • [6s]
    forceErfroren (Physisch)
    Regelmäßiger Elementarschaden.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,09
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0