L.A.V.A.-Anzug testen
L.A.V.A.-Anzug testen
Rüste den L.A.V.A.-Anzug aus und teste ihn.
Eigenschaften
| Type: | active |
| Activation time: | 2 Sek. cast |
| Target type: | Self |
| AI type: | None |
Metadaten
| Contained since: | Patch 7.6.0 |
| Global ID: | 16141029927796385889 |
| Combat log ID: | 4832684316557312 |
| FQN: | abl. |
| Star Wars name: | L.A.V.A.-Anzug testen |
| In anderen Sprachen: | Test L.A.V.A. Suit Testez la combinaison L.A.V.A. |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3s]
Effect #1Slot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. inst_ quest_ scripting Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Global ID: 16141146211373538113 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. put_ suit_ on/12/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 35m
Only when the following conditions are met:
- <
- If TARGET is [invis_fissure_tp_target]
[invis_fissure_tp_target]
CXP: 1600
FQN: npc.dynamic_events.hoth.glacial_fissure.trial_by_fire.invis_fissure_tp_target
Failure message: Requires Nearby Fissure
- If no previous subeffect met its conditions
- If TARGET is
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Execute hydra hook broadcast_not_in_range
- [5s]
Den L.A.V.A. ausrüstenSlot: Buff Duration: 5 Sek. On death: Effect is removed Tick rate: 1 Sek. (5 ticks) # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. inst_ quest_ scripting Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141147310885165332 Combat log ID: 4832684316557599 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. put_ suit_ on/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook check_skeleton
- Execute hydra hook advance_suit_step
- [hidden] [3s]
Effect #3Slot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. inst_ suit_ minigame Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141148410396794795 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. put_ suit_ on/12/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
world_design. , dependent on calling effectutility. teleports. jetpack_leap_to_location - Execute ability [util_heat_level] from CASTER to CASTER
[util_heat_level]
FQN: abl.dynamic_events.hoth.glacial_fissure.trial_by_fire.suit_minigame.util_heat_level
- Execute ability [drill_depth] from CASTER to CASTER
[drill_depth]
FQN: abl.dynamic_events.hoth.glacial_fissure.trial_by_fire.suit_minigame.drill_depth
- Execute hydra hook roll_suit_panel