Laserschuss
Laserschuss
Der Gegner visiert dich mehrere Sekunden lang an, bevor er einen starken Angriff durchführt.
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | None |
Metadaten
| Contained since: | Patch 1.1.0 |
| Global ID: | 16140917239016900188 |
| Combat log ID: | 1392991038078976 |
| FQN: | abl. |
| Star Wars name: | Laserschuss |
| In anderen Sprachen: | Laser Shot Tir laser |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [0s]
LaserschussSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16140977358161423768 FQN: abl. quest. location. open_ worlds. class. act_ 1. bounty_ hunter. remote_ sniper_ volley/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature. battle_droid. battledroid_default_ranged_special_attack - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 10
- Flurry Blows Max = (int) 10
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,18
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 1
- Coefficient = (float) 0,5
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged