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  8. remote_sniper_volley

Laserschuss

snipe

Laserschuss

Der Gegner visiert dich mehrere Sekunden lang an, bevor er einen starken Angriff durchführt.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Ability activation
1
snipe
Laserschuss
  • [0s]
    snipeLaserschuss

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.battle_droid.battledroid_default_ranged_special_attack
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 10
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 10
      - Flurry Blows Max = (int) 10
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1
      - Coefficient = (float) 0,5
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged