1. Fähigkeiten
  2. event
  3. bounty_hunting
  4. crime_lords
  5. lord_trok
  6. lifedrain

Lebensentzug

choke

Lebensentzug

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.event.bounty_hunting.crime_lords.lord_trok

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
choke
Lebensentzug
2
choke
Lebensentzug
3
stunnedBetäubt – Handlungsunfähig.
4
choke
Lebensentzug
5
choke
Lebensentzug
  • [hidden] [1s]
    chokeEffect #1

  • 1
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [6s]
    chokeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.bounty_hunting.crime_lords.lord_trok.lifedrain.cast_loop, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.event.bounty_hunting.crime_lords.lord_trok.lifedrain.target_tick
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.event.bounty_hunting.crime_lords.lord_trok.lifedrain.exit
  • 4
    • When effect ticks

    Override target to:

    • Caster

    Perform the following actions:

    • Heal the TARGET with Force for 1*BonusHeal + 0,05*StandardHealth, causing no threat
    • Play appearance epp.event.bounty_hunting.crime_lords.lord_trok.lifedrain.heal_tick, dependent on calling effect
  • 5
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​event.​bounty_hunting.​crime_lords.​lord_trok.​chain_lightning_target
  • 6
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.event.bounty_hunting.crime_lords.lord_trok.lifedrain.caster_exit, dependent on calling effect
  • [6s]
    stunnedBetäubt
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • [0s] [not displayed]
    chokeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 7 Sek.
  • [hidden] [7s]
    chokeEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation