1. Fähigkeiten
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. hypergate_terror
  9. difficulty_4
  10. hgt_spawn_void_zones_player

Leere-Erschütterung

chillingpresence

Leere-Erschütterung

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chillingpresence
Leere-Erschütterung
2
chillingpresenceLeere-Erschütterung – Fügt allem in der Nähe Schaden zu. (Macht, Technologie)
3
chillingpresence
Leere-Erschütterung
  • [0s] [not displayed]
    chillingpresenceEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [20s]
    chillingpresenceLeere-Erschütterung
    Fügt allem in der Nähe Schaden zu. (Macht, Technologie)

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​void_disturbance
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Damage
      - Damage Type = (int) 4
      - Level Cap = (int) 0
      - Amount Max = (float) 3.000
      - Amount Min = (float) 3.000
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 4
      - Level Cap = (int) 0
      - Amount Max = (float) 1.600
      - Amount Min = (float) 1.600
      - Amount Percent = (float) 0
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Add effect #3 to TARGET from TARGET
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.hypergate_terror.hgt_void_zone_player, dependent on calling effect
  • [0s] [not displayed]
    chillingpresenceEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.hypergate_terror.hgt_void_zone_tick, dependent on calling effect