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Nach Feinden scannen

sonicboom

Nach Feinden scannen

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicboom
Nach Feinden scannen
2
sonicboom
Nach Feinden scannen
3
choke
Nach Feinden scannen
4
sonicboom
Nach Feinden scannen
5
sonicboom
Nach Feinden scannen
6
choke
Nach Feinden scannen
  • [hidden] [does not expire]
    sonicboomEffect #1

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If CASTER is not in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​enraged

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_15.mob.probe_droid.scanner.channel, dependent on calling effect
  • 3
    • When CASTER enters combat

    Override target to:

    • Attackers List

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​enraged

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    sonicboomEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​is_detectable
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from TARGET
  • [hidden] [60s]
    chokeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_15.mob.probe_droid.scanner.detection, dependent on calling effect
  • 2
    • Just before NPC with this effect dies
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 3
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 1 Sek.
    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

    Perform the following actions:

    • Remove this effect
  • [hidden] [2s]
    sonicboomEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook aggro
  • [hidden] [1s]
    sonicboomEffect #5

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [does not expire]
    chokeEffect #6

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect