1. Fähigkeiten
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. player
  7. neutralizer_light

Neutralisatorfackel zünden

flashgrenade

Neutralisatorfackel zünden

Wirf eine Fackel in den Zielbereich. Kreaturen innerhalb des Wirkungsbereichs der Signalfackel können keine Stapel von Dunkelheitsübersteuerung erhalten.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.operation.dxun.boss.hybrid_horror.player.neutralizer_flare

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flashgrenade
Neutralisatorfackel zünden
2
flashgrenadeEntzündete Neutralisatorfackel – Hat im Moment eine aktive Neutralisatorfackel am Boden.
3
flashbangNeutralisatorfeld – Kann keine weiteren Stapel von Dunkelheitsübersteuerung erhalten.
4
flashgrenade
Neutralisatorfackel zünden
  • [0s] [not displayed]
    flashgrenadeEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​is_battery

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #4 to TARGET from CASTER
  • [32s]
    flashgrenadeEntzündete Neutralisatorfackel
    Hat im Moment eine aktive Neutralisatorfackel am Boden.

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​is_hybrid_horror
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​is_battery

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.holding_pens.player.light_flare.ground_aoe, dependent on calling effect
  • [2.1s]
    flashbangNeutralisatorfeld
    Kann keine weiteren Stapel von Dunkelheitsübersteuerung erhalten.

  • [0s] [not displayed]
    flashgrenadeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.dxun.boss.hybrid_horror.player.neutralizer_charges
    • Broadcast Message
      - Color = (string) 1.0,0,0
      - Message String = (string)
      - TempStringId = (string) 2469378561934431
      - Localized Message = (string) <text></text> <locComment />
      - String Id = (int) 4296410405011735
      - Message String Id = (int) 0
      - Text Size = (int) 22
      - Duration In Seconds = (float) 5