1. Fähigkeiten
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. imperial
  7. hub_2
  8. revenge_of_the_archon
  9. archon_emergency_recharge_left

Notfallaufladung

poweredpulsecannon

Notfallaufladung

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicboomNotfallaufladung – Lädt Isotop-5-Treibstoffzellen auf.
2
heatscreenIsotop-5-Reflektivschild – Reflektiert 80% des Schadens auf den Angreifer zurück.
3
poweredpulsecannon
Notfallaufladung
4
poweredpulsecannon
Notfallaufladung
5
powerednanotechAbschirmungs-Immunität – Immun gegen unschädlich machende und bewegungseinschränkende Effekte.
  • [does not expire]
    sonicboomNotfallaufladung
    Lädt Isotop-5-Treibstoffzellen auf.

  • 1
    • When effect ticks

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.isotop5_energy
  • 2
    • When channel finished

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    heatscreenIsotop-5-Reflektivschild
    Reflektiert 80% des Schadens auf den Angreifer zurück.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.emergency_shield.loop, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0,8
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • [0s] [not displayed]
    poweredpulsecannonEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.emergency_shield.target, dependent on calling effect
  • [hidden] [3s]
    poweredpulsecannonEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook end_recharge_left
  • [does not expire]
    powerednanotechAbschirmungs-Immunität
    Immun gegen unschädlich machende und bewegungseinschränkende Effekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.blind
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.fear
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.hindered
    • Modify meta stat Energiekosten der Fähigkeit for effects from tag tag.abl.utility.is_basic_attack, increase by 50