1. Fähigkeiten
  2. companion
  3. weapon_set
  4. blaster
  5. tank
  6. aoe_attack

Personenabwehr-Detonator

abl_tr_vg_grenadiership

Personenabwehr-Detonator

Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> Kinetikschaden verursacht. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde.

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • apc.companion.class.kotet.twilek_pirate.tank
  • apc.companion.weapon_set.blaster.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_vg_grenadiership
Personenabwehr-Detonator
2
abl_tr_vg_grenadiership
Personenabwehr-Detonator
3
abl_tr_vg_grenadiershipTech-Hülle – Erlittener Schaden um 50% reduziert.
  • [0s] [not displayed]
    abl_tr_vg_grenadiershipEffect #1

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​sleep
        AND
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Play appearance epp . bounty_hunter . thermal_detonation . thermal_detonation_explosion, dependent on calling effect
    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    abl_tr_vg_grenadiershipEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . companion . class . ranged . plasma_round_impact, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0.5
      - Standard Health Percent Max = (float) 0.106
      - Standard Health Percent Min = (float) 0.106
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.06
      - Health Steal Percentage = (float) 0
  • [10s]
    abl_tr_vg_grenadiershipTech-Hülle
    Erlittener Schaden um 50% reduziert.

    • On Apply

    Perform the following actions: