1. Fähigkeiten
  2. companion
  3. unique
  4. mtx
  5. assassin_droid
  6. tank
  7. aoe_attack

Personenabwehr-Detonator

abl_tr_vg_grenadiership

Personenabwehr-Detonator

Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> Kinetikschaden verursacht. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.companion.class.mtx.droid.assassin.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_vg_grenadiership
Personenabwehr-Detonator
2
abl_tr_vg_grenadiership
Personenabwehr-Detonator
3
abl_tr_vg_grenadiershipTech-Hülle – Erlittener Schaden um 50% reduziert.
  • [0s] [not displayed]
    abl_tr_vg_grenadiershipEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​sleep
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.bounty_hunter.thermal_detonation.thermal_detonation_explosion, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_tr_vg_grenadiershipEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.class.ranged.plasma_round_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0,5
      - Standard Health Percent Max = (float) 0,106
      - Standard Health Percent Min = (float) 0,106
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,06
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [10s]
    abl_tr_vg_grenadiershipTech-Hülle
    Erlittener Schaden um 50% reduziert.

  • 1
    • When effect is applied

    Perform the following actions: