1. Fähigkeiten
  2. itm
  3. relic
  4. onhit
  5. dps_damage_elemental
  6. artifact
  7. 08x3g

Plasma-Stoß

explosiveFuel

Plasma-Stoß

Angriffe, die Schaden verursachen, haben eine Chance von 30%, <<1>> zusätzlichen Elementar-Tech-Schaden beim Ziel zu verursachen. Dieser Effekt kann nur einmal alle 4,5 Sekunden eintreten und teilt die Beschränkung mit ähnlichen schadensverursachenden Effekten.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
explosiveFuel
Plasma-Stoß
2
explosiveFuel
Plasma-Stoß
3
explosiveFuel
Plasma-Stoß
  • [hidden] [does not expire]
    explosiveFuelEffect #1

  • 1
    • When character deals damage with result Ok or Crit or Glance that does not get redirected, not more than every 4.5 Sek. (30% chance), delayed by 30 Sek.

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​debuff.​sleep
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​itm.​relic.​onhit_lockout_dps applied by CASTER
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    explosiveFuelEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 168
      - Amount Min = (float) 168
      - Amount Percent = (float) 0
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.itm.relic.onhit.dps_damage_elemental.gray_tech
  • [hidden] [4.5s]
    explosiveFuelEffect #3