1. Fähigkeiten
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. boss
  8. shadow_dealer
  9. battledroid
  10. plasma_cell

Plasmazelle

plasmaclip

Plasmazelle

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.boss.shadow_dealer.battledroid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
plasmaclip
Plasmazelle
2
plasmaclipPlasmazelle – Fernkampfangriffe richten zusätzlichen regelmäßigen Elementarschaden an.
3
burnedBrennt (Physisch) – Regelmäßiger Elementarschaden.
  • [0s] [not displayed]
    plasmaclipEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [30s]
    plasmaclipPlasmazelle
    Fernkampfangriffe richten zusätzlichen regelmäßigen Elementarschaden an.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.boss.shadow_dealer.battledroid.plasma_cell
  • 2
    • When character deals damage with result Ok or Crit or Glance (weapon mode Ranged), not more than every 1.5 Sek. (100% chance)

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    burnedBrennt (Physisch)
    Regelmäßiger Elementarschaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.plasma_cell.plasma_burn
  • 2
    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0