1. Fähigkeiten
  2. operation
  3. deepstation
  4. boss
  5. watchdog
  6. watchdog
  7. polarity_bomb_detonation_like

PMX4-Bombendetonation (Schwach)

damagereduced

PMX4-Bombendetonation (Schwach)

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
damagereduced
PMX4-Bombendetonation (Schwach)
2
damagereduced
PMX4-Bombendetonation (Schwach)
3
damagereduced
PMX4-Bombendetonation (Schwach)
4
introspection_old
Invert Signal
  • [0s] [not displayed]
    damagereducedEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.watchdog.polarity_bomb.detached_detonation_like, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 17
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​deepstation.​boss.​watchdog.​watchdog.​is_watchdog
        OR
        • <
          • If TARGET is alive
          AND
          • If TARGET is a player
          >
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    damagereducedEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,28
      - Standard Health Percent Min = (float) 0,28
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [30s]
    introspection_old [HIDDEN]Invert Signal