Prügeln
Prügeln
Trifft das Ziel zweimal für Nahkampfschaden bei beiden Treffern.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16140934585500467404 |
Combat log ID: | 3436360383856640 |
FQN: | abl. |
Star Wars name: | Prügeln |
In anderen Sprachen: | Thrash Correction |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Global ID: 16141158358827130443 FQN: abl. operation. rishi. trash. dockworker. double_ strike_ single_ target/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. pole. double_strike. cast_instant - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,11
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect expires
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,11
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee