Railschuss
Railschuss
Feuert ein äußerst mächtiges Geschoss auf das Ziel ab, das <<1>> Schaden verursacht. Funktioniert nur bei verletzbaren (betäubten, schlafenden und brennenden) Zielen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141164456872565552 |
Combat log ID: | 1626413920681984 |
FQN: | abl. |
Star Wars name: | Railschuss |
In anderen Sprachen: | Rail Shot Tir aligné |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. rail_ puncture abl. bounty_ hunter. heat_ bypass Global ID: 16141075841898360919 FQN: abl. npc. ability. custom. boss. jindo_ krey. rail_ shot/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. rail_shot. rail_shot_fire - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.gauntlet_rail_shot_critical
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.gauntlet_rail_shot_critical
- [1s]
Geworfen
Handlungsunfähig.Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141074742386733722 Combat log ID: 1626413920682250 FQN: abl. npc. ability. custom. boss. jindo_ krey. rail_ shot/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET