1. Fähigkeiten
  2. exp
  3. seasons
  4. 01
  5. ep_13
  6. battledroid
  7. missile_storm

Raketensturm

missilefan

Raketensturm

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilefan
Raketensturm
2
missilefan
Raketensturm
3
missilefan
Raketensturm
4
3
overcomeInstabil – Du bist instabil. Weitere Treffer führen dazu, dass du niedergeschlagen wirst.
5
missilefan
Raketensturm
6
choke
Raketensturm
7
missilefan
Raketensturm
  • [hidden] [does not expire]
    missilefanEffect #1

  • 1
    • When effect ticks the 1st time
    • When effect ticks the 3rd time
    • When effect ticks the 5th time
    • When effect ticks the 7th time
    • When effect ticks the 9th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect ticks the 2nd time
    • When effect ticks the 4th time
    • When effect ticks the 6th time
    • When effect ticks the 8th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_13.battledroid.missile_storm_exit, dependent on calling effect
  • [hidden] [0s]
    missilefanEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_13.battledroid.missile_storm_right, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 1m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [6s]
    missilefanEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [4s]
    overcomeInstabil
    Du bist instabil. Weitere Treffer führen dazu, dass du niedergeschlagen wirst.

  • 1
    • When effect is refreshed

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #6 to TARGET from CASTER
  • [hidden] [2s]
    missilefanEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_13.battledroid.missile_storm_target
  • 2
    • Just before NPC with this effect dies

    Override target to:

    • Caster

    Perform the following actions:

    • Remove this effect
  • [hidden] [1s]
    chokeEffect #6

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 3 effects with the tag tag.​abl.​generic.​tag_a
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Ballistic Impulse, centered at target, eventually knockdown, momentum = 0, 0° pitch, 0° yaw
    • Stun the TARGET
    • Dispel all effects from tags tag.​abl.​generic.​tag_a
  • [hidden] [0s]
    missilefanEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_13.battledroid.missile_storm_left, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 2,5
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER