Ranziehen
Ranziehen
Zieht das feindliche Ziel zum Anwender.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 2.3.0 |
Global ID: | 16141141712785875936 |
Combat log ID: | 3274611915489280 |
FQN: | abl. |
Star Wars name: | Ranziehen |
In anderen Sprachen: | Grapple Grappin |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140982050209998675 FQN: abl. qtr. flashpoint. czerka. enemy. boss. aklay. grapple/11/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 70m to melee distance of TARGET
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140985348744882794 FQN: abl. qtr. flashpoint. czerka. enemy. boss. aklay. grapple/11/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. flashpoint. czerka. enemy. boss. aklay. grapple - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.qtr.flashpoint.czerka.boss.aklay.exploit
Perform the following actions:
- Play appearance epp.
bounty_hunter. electro_dart. electro_dart_loop - Instantly kill the TARGET
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16140984249233255357 FQN: abl. qtr. flashpoint. czerka. enemy. boss. aklay. grapple/11/3 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 2