Reflektivschild
Reflektivschild
Wirft Schaden in Form einer kleinen elektrischen Ladung auf Angreifer zurück. Dieser Effekt kann nur einmal alle 2 Sekunden auftreten.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141157052054602922 |
Combat log ID: | 2520815090270208 |
FQN: | abl. |
Star Wars name: | Reflektivschild |
In anderen Sprachen: | Reflective Shield Bouclier réfléchissant |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Reflektivschild
Ausgehender Schaden reduziert. Reflektiert Teile des eingehenden Schadens auf den Angreifer.Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 1 Sek. # occurrences: 1 Tags: tag. abl. trooper. shield Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) trooperShields
- Max Stack Count = (int) 1
Global ID: 16141045984041848380 FQN: abl. npc. ability. custom. boss. flashpoint. ira. storm_ squad_ commander. hard. reflective_ shield/0/1 - Set Stack Limit
- 1
- When character takes damage, not more than every 2 Sek.
Override target to:
- Attacker
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. storm_squad. shield_damage - Play appearance epp.
trooper. pulse_round. fire - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), set to -25%