1. Fähigkeiten
  2. exp
  3. seasons
  4. 01
  5. ep_15
  6. mob
  7. spider
  8. repair

Reparieren

highimpactround

Reparieren

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
highimpactround
Reparieren
2
highimpactround
Reparieren
3
highimpactround
Reparieren
4
highimpactround
Reparieren
5
choke
Reparieren
  • [0s] [not displayed]
    highimpactroundEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    highimpactroundEffect #2

  • 1
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time
    • When effect ticks the 4th time

    Only when the following conditions are met:

      • <
        • If CASTER is alive
        AND
        • If CASTER is not in combat
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When channel ended

    Perform the following actions:

    • Execute hydra hook repair
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    highimpactroundEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    highimpactroundEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
    • Taunt
      - Duration = (time) 1 Sek.
  • [hidden] [2s]
    chokeEffect #5

  • 1
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • <
        • If CASTER is alive
        AND
        • If CASTER is not in combat
        >

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_15.mob.spider.welding.weld_01, dependent on calling effect
  • 2
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect