Rückhandschlag
Rückhandschlag
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16141126208851910432 |
Combat log ID: | 2815187853770752 |
FQN: | abl. |
Star Wars name: | Rückhandschlag |
In anderen Sprachen: | Backhand Smash Choc en revers |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140980356661753571 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. drouk_ bridge_ guard. difficulty_ 1. backhand/8/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- If CASTER is positioned ≤ 4m to center of TARGET
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140983655196636042 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. drouk_ bridge_ guard. difficulty_ 1. backhand/8/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. trolls. troll_2_toss_aggro_dump - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,35
- Standard Health Percent Min = (float) 0,35
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER
- [2s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140982555685007741 Combat log ID: 2815187853771010 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. drouk_ bridge_ guard. difficulty_ 1. backhand/8/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2,5, 30° pitch, 0° yaw
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 70m
Global ID: 16140977058126866940 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. drouk_ bridge_ guard. difficulty_ 1. backhand/8/4 - <
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140975958615240623 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. drouk_ bridge_ guard. difficulty_ 1. backhand/8/5 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0